> For the complete documentation index, see [llms.txt](https://the-sanctum.gitbook.io/the-sanctum-economics/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://the-sanctum.gitbook.io/the-sanctum-economics/usdrunes/usdrunes-rewards.md).

# $RUNES rewards

{% hint style="info" %}
How will I be able to get my $RUNES rewards then ?
{% endhint %}

* <mark style="background-color:purple;">**$RUNES**</mark> will be distributed to holders of the NFTs over time, rewarding long-term holding, with a halving scheduled defined by the community.
* For the first 30 days following the drop, holders of NFTs will accrue <mark style="background-color:purple;">**$RUNES**</mark> on a daily basis as per the schedule below.

| Type of Neophyte                                     | Base $RUNES Amount per day           |
| ---------------------------------------------------- | ------------------------------------ |
| <mark style="color:blue;">Neophyte</mark>            | <mark style="color:blue;">3</mark>   |
| <mark style="color:yellow;">Genesis Neophyte</mark>  | <mark style="color:yellow;">5</mark> |
| <mark style="color:green;">Legendary Neophyte</mark> | <mark style="color:green;">10</mark> |

| Type of Room                                          | Base $RUNES Amount per day            |
| ----------------------------------------------------- | ------------------------------------- |
| <mark style="color:blue;">Small Room</mark>           | <mark style="color:blue;">7</mark>    |
| <mark style="color:blue;">Large Room</mark>           | <mark style="color:blue;">10</mark>   |
| <mark style="color:yellow;">Genesis Small Room</mark> | <mark style="color:yellow;">10</mark> |
| <mark style="color:yellow;">Genesis Large Room</mark> | <mark style="color:yellow;">15</mark> |
| <mark style="color:green;">Merlin’s Shrine</mark>     | <mark style="color:green;">30</mark>  |
| <mark style="color:green;">Dark Cell</mark>           | <mark style="color:green;">30</mark>  |

| Genesis Spell Books                        | Base $RUNES Amount per day           |
| ------------------------------------------ | ------------------------------------ |
| <mark style="color:blue;">Butterfly</mark> | <mark style="color:blue;">2</mark>   |
| <mark style="color:blue;">Cards</mark>     | <mark style="color:blue;">2</mark>   |
| <mark style="color:blue;">Fish</mark>      | <mark style="color:blue;">2</mark>   |
| <mark style="color:blue;">Leaves</mark>    | <mark style="color:blue;">2</mark>   |
| <mark style="color:blue;">Rock</mark>      | <mark style="color:blue;">2</mark>   |
| <mark style="color:blue;">Tornado</mark>   | <mark style="color:blue;">2</mark>   |
| <mark style="color:yellow;">Flame</mark>   | <mark style="color:yellow;">5</mark> |
| <mark style="color:yellow;">Ghost</mark>   | <mark style="color:yellow;">5</mark> |
| <mark style="color:green;">Zombie</mark>   | <mark style="color:green;">10</mark> |

| Spell Books                                          | Base $RUNES Amount per day           |
| ---------------------------------------------------- | ------------------------------------ |
| <mark style="color:blue;">Crystal Ball</mark>        | <mark style="color:blue;">1</mark>   |
| <mark style="color:blue;">Eyes</mark>                | <mark style="color:blue;">1</mark>   |
| <mark style="color:blue;">Card Trick</mark>          | <mark style="color:blue;">1</mark>   |
| <mark style="color:blue;">Snakes</mark>              | <mark style="color:blue;">1</mark>   |
| <mark style="color:blue;">Spirit</mark>              | <mark style="color:blue;">1</mark>   |
| <mark style="color:yellow;">Hands</mark>             | <mark style="color:yellow;">3</mark> |
| <mark style="color:yellow;">Ice</mark>               | <mark style="color:yellow;">3</mark> |
| <mark style="color:yellow;">Skeleton</mark>          | <mark style="color:yellow;">3</mark> |
| <mark style="color:green;">Dia de los Muertos</mark> | <mark style="color:green;">7</mark>  |
| <mark style="color:green;">Magic Hat</mark>          | <mark style="color:green;">7</mark>  |

* After the first 30 days, a Holding Factor will be introduced to reward long term holders of the NFTs. Basically, each time an NFT is sold, the clock will reset and daily rewards will increase linearly for 30 days at which point it will be considered long term again. This mechanism is designed to discourage flippers while remaining fair to the community at large. The parameters will be controlled by the DAO over time.

<figure><img src="/files/NhvQqUov6pcW5apA23Pf" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
n = number of days since the NFT has been in the wallet
{% endhint %}

* **P2E Game :** Holders of NFTs featured in the video game will accrue <mark style="background-color:purple;">$RUNES</mark> every time it is used in battle or other forms of in-game rewards to be defined over time.
* **Movie Appearance :** Holders of NFTs featured in The Sanctum Movie will accrue <mark style="background-color:purple;">$RUNES</mark> per second the character appears in the movie.

{% hint style="info" %}
**How to spend my $RUNES rewards in the ecosystem ?**
{% endhint %}

Use cases will be left to the DAO to validate, but the Sanctum Team has a few suggestions :&#x20;

* <mark style="color:purple;">**Grimoire Auctions:**</mark> Use $RUNES to participate in auctions for NFT offerings through the  Grimoire&#x20;
* <mark style="color:purple;">**Movie Auctions:**</mark> Tipping in $RUNES to increase chances of a given NFT to be selected to participate in the movie and for how long&#x20;
* <mark style="color:purple;">**Burn Priority:**</mark> Tipping in $RUNES to be able to burn faster&#x20;
* <mark style="color:purple;">**Potions & Artifacts:**</mark> Use $RUNES to purchase Potions and Artifact&#x20;
* <mark style="color:purple;">**New mints:**</mark> Options offered to mint new NFTs will be against $RUNES&#x20;
* <mark style="color:purple;">**Airdrops Redeemable/claim**</mark>&#x20;
* <mark style="color:purple;">**MarketPlace:**</mark> Use $RUNES within the marketplace&#x20;
* <mark style="color:purple;">**P2E in game economy:**</mark> The official currency of the P2E game economy will be $RUNES, including for the in-game marketplace but also for other operations liked to $RUNES like borrowing and lending.
* <mark style="color:purple;">**Merchandising**</mark>&#x20;
* <mark style="color:purple;">**Whitelist**</mark>&#x20;
* <mark style="color:purple;">**Upgrades**</mark>&#x20;
* <mark style="color:purple;">**And a lot more!**</mark>

<figure><img src="/files/WaYlSdorFwYA9J1cMrcX" alt=""><figcaption></figcaption></figure>


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